Sixes don’t help you succeed, they’re set aside to increase the degree by which you succeed or mitigate your failure. The higher your pair, the better, except sixes. If your pair is equal to or greater than the difficulty, you succeed at the task. * You build a pool of d6s based on your character’s ability score, equipment, positive traits, etc. Instead of using an existing mechanic, Crafty Games’ designers created something entirely new for Mistborn. Sanderson’s books provide plenty of inspiration, but how does the game hold up? Let’s find out! The Core Die Mechanic Reinvents the Wheel In other words, an exciting place that’s ripe for adventure! Thanks to the folks over at Crafty Games, there’s a roleplaying game for this setting, although they insist on calling it an “adventure game.” *Īt last you can roll up your very own mistborn, performing extraordinary feats of daring and courage under the cover of night. Warrior-sorcerers called Allomancers derive magical power from common metals, and a violent aristocracy maintains their rule on the backs of a brutalized peasant class. If you’re not familiar with Brandon Sanderson’s Mistborn, it’s an epic dystopian fantasy series set in a world where ash drifts down from the sky.
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